This technique eliminates hours in the makeup chair, and various other discomforts, for the actors. In addition, we have pioneered facial performance capture, in conjunction with our visual effects partner, Weta Digital. I can see my actors performing as their characters, in real-time, and I can move my camera to adjust to their performances. ![]() And we have incorporated a real-time virtual camera, which allows me to direct scenes as I would live-action scenes. ![]() We have greatly enhanced the size of the performance-capture stage, which we call The Volume, to six times the size previously used. What innovations have you developed for Avatar? In fact, Avatar wasn't possible when it was first written 11 years ago, and only through pushing the technology to new levels over the past year and a half have we reached the point where the film is finally possible to make. The technology is critical to the realization of my dream project, Avatar. Performance capture (Perfcap) in recent years has enabled such stunning characters as Gollum (in Lord of the Rings parts 2 and 3), "King Kong," and Davy Jones (in Pirates of the Caribbean) to be brought to life. What has motion capture meant to the film industry and to your work? The following are excerpts from their virtual conversation: The futuristic movie about an ex-Marine will be released in 2009 simultaneously with a massive, multiplayer, video game based on the film.īusiness Week couldn't catch up to Cameron for a sit-down interview, since he's busy creating Avatar, but reporter Aili Mc Connon was able to engage the director, via e-mail, in a discussion of how motion-capture technology has spurred innovation in cinema and made filmmaking more cost-effective. These days he's still at the cutting edge of the technology, but he prefers to call motion capture "performance capture" because, as he points out, "actors don't do motion, they do emotion." Cameron is in the midst of his latest film project, Avatar, which is his most technologically innovative film to date. In the mid-'90s he used the nascent technology to create the massive crowd scenes and stunts in his blockbuster Titanic. Three-time Academy Award-winning director James Cameron is a pioneer in the field of motion capture. James Cameron - Performance Capture re-inventedĪvatar - on the Cutting Edge The director of Terminator and Titanic explains how movies will be transformed by motion-tracking and 3D technology ![]() To discuss your next performance capture project reach out to us at. ![]() With our full featured performance capture stages in San Francisco and London our teams capture all manner of performances for film, television, games, and immersive entertainment both locally and remotely with clients all over the world.įrom 50-foot tall Transformers, to clever raptors for the Jurassic World films, to a fight between Iron Man and Whiplash, to characters such as the High Five, and the avatars in the OASIS in Ready Player One, and Maz, Snoke, and K-2SO in the Star Wars universe, all of these memorable characters have been brought to life by our talented animation teams with the assistance of performance capture. Since 1999, ILM has leveraged performance capture to bring realistic motion to the characters we help create, hero digital doubles, stunt performances, background action, animals, crowds, and of course, creatures. ILM has a long and distinguished history of innovation in the performance capture space.
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